Merlin Raj and the Drones of Sleepy Hollow
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"...the more conceptual discussion of algorithms is well done, and the story is satisfying and emotionally resonant." -- Kirkus Reviews
My name is Merlin Raj and I live in Sleepy Hollow. Legend has it that a Headless Horseman haunts the town. Usually, I only have to worry about helping my boy, Matthew, to walk at school. But during the spookiest time of year, we’ll tackle the scariest creature of all—big brother.
Will learning conditional logic save this family’s Halloween from certain doom?
Appealing to readers of all ages, Merlin Raj and the Drones of Sleepy Hollow is an ILLUSTRATED chapter-book. From artists to astronauts, the jobs of the future will deal with computers. But do kids want to read a coding book? Not as much as dog stories.
With a Computer Science degree and a passion for preparing kids for the future, author D. G. Priya blends technology with animal stories to stimulate a desire to read.Each book in the series introduces a new programming skill. If you or your child like delightful dog tales that explores universally positive themes, including empathy, kindness, dedication, and the importance of being true to one's self, then you'll love D. G. Priya's tail-wagging adventure.
Read an Excerpt
After a rousing “Trick or Treat,” Matthew got some sticky taffy. He plunked it into the pumpkin-shaped plastic bag. He’d also put a second sack on my back, in case he ran out of room. We expected to knock on a lot of homes.
Peter marched up to the front door. He flew the pumpkin-head drone ahead of him. It had a small net hanging from it. Peter reached the lady giving out the candy. He drove the drone in front of the candy bowl in her hands and declared, “Trick or treat!”
“What?” Matthew muttered at my side. “He got two pieces.”
As he walked back toward us, Peter smirked. “Guess who’s going to win?”
“You cheater,” Matthew said.
I nodded in agreement.
“It’s not cheating if I’m just smarter,” Peter said.
About the Author:
Shelley Hampe is an author-illustrator. She is known for her work with Harvard University, illustrating a ground-breaking social-emotional learning program for children. She has a master's in studio art and has taken part in world-recognized artist residencies in the United States. When she isn't busy solving problems, Shelley can be found teaching STEAM principles to elementary aged kids. Shelley's dog Beau, helped solve her problem of cold-feet while illustrating this book.
Author website: http://www.dgpriya.com
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